

This almost certainly isn’t the last COVID-related game delay we’ll see either, as the pandemic is still very much a reality in many parts of the world. Indeed, it seems that delays caused by the pandemic are commonplace even when teams can make the change to working remotely without losing much in the way of productivity. In this case, Boone says that even though the pandemic did impact the project, the team at Volition was able to swiftly adapt to working from home and continued being productive despite the changes. Saints Row IV is the most ridiculous game in the series, and Nintendo Switch players will soon be able to share in the patriotic mayhem it embraces. Saints Row is just the latest on a long list of games that have been delayed because of the pandemic, as teams are forced to work remotely and progress on development slows. It was released on Novemfor Microsoft Windows, PlayStation 3, and Xbox 360, and for the Nintendo Switch.A remastered version of Saints Row: The Third. It’s not a shock at all to hear that the COVID-19 pandemic was one of the driving factors behind this delay, as it’s turned game development on its head. Saints Row: The Third (also known as Saints Row 3) is a 2011 action-adventure game developed by Volition and published by THQ.It is the sequel to 2008s Saints Row 2 and the third installment in the Saints Row series. While this delay is indeed a sizable one, Boone says that it’s necessary in order to craft the best game possible, which he reiterates will be the “biggest and best Saints Row game ever.” Boone notes that if Saints Row had been released in February, it “wouldn’t be up to the standards we’ve set ourselves.” He also suggests that the game is mostly finished on the content front, with Volition focusing on “overall quality and polish” during this extra six months.Īs with so many other game delays, COVID-19 is at the center of this one, with Boone saying that Volition underestimated the pandemic’s impact on the project. Fortunately, in the months since release, and in the run-up to the just-released Switch port of Saints Row IV, all of the issues have been smoothed. That’s nearly a six-month delay for the title, with Boone saying that Saints Row needs more “fine tuning” in order to do justice to Volition’s vision for the project. Nintendo Switch screenshot taken by Alex Rowe. “Saints Row will no longer release on the originally announced date of 25th February 2022, instead it will launch worldwide on 23rd August 2022,” Boone’s announcement reads. The delay was announced in a post to the Saints Row website today, with Volition chief creative officer Jim Boone announcing it.
